Learning Solutions Strategist Evolve Solutions Group
In this session, we’ll explore virtual reality UX principles from an instructional design perspective, such as the key elements of VR environments, including FOV, 3DOF versus 6DOF, 360 media, and virtual and metaverse environments. We’ll also dive into VR interfacing, covering methods of movement, interactions, virtual objects, and menus. Additionally, we’ll discuss the importance of accessibility and onboarding in VR. Finally, the speaker will share video examples, storyboarding templates, and other valuable resources to help you navigate the VR landscape. In this session, you’ll gain insights into designing immersive and engaging VR experiences and learn the lingo of 3D developers.
Learning Objectives:
Communicate more clearly with 3D and VR developers using key immersive UX terminology.
Design more engaging and immersive VR experiences for learning by understanding what’s possible.
Begin storyboarding and designing virtual reality environments.